2021s

    Top books of 2021

    Here’s some of the books I read in 2021 that stood out:

    Britain Alone - Philip Stephens

    Historical account of British foreign policy and geopolitical positioning from Suez to Brexit. Holding ourselves up to the “great power” mirror and seeing a real one reflected in the 40s and early 50s to a quickly diminishing one in the 60s to a former one in the 70s and onwards.

    As a historical account kept me hooked. Lots of new detail I didn’t know about Suez, Polaris & Trident, the “Sterling area” and the rollback of Empire.

    A large theme (and well trodden elsewhere), is that Britain having not lost the war, sees itself as different and apart from the “lesser countries” of Europe. In the post war period, it still saw itself as one of the “big three” of the US, USSR and Britain/Commonwealth/Empire. Whitehall in the 50s believed the terrible state we found ourselves in post war was merely temporary.

    The first half of the book is the slow realisation that it was not temporary, with some fascinating insight into players like Harold Macmillian and the games he played with presidents and parliament. He knew that Britain could no longer act independently from the US and was becoming more economically dependent on the European Community. But post-war British “Great Power” pretensions, from both Labour and Conservative, means we miss out on the first wave of European integration.

    Missing that first wave of European integration ends up being crucial to everything that happened next. The UK arrived too late and too poor. The rules of club were set, the direction of travel known. Next up: 40 years of sailing against the wind, demanding opt-outs, rebates.

    A self important square peg of an island refusing to bend to the new European destiny that started in Sicily in the 50s, while we were begging the Americans for rockets to shoot nuclear weapons.

    Luster - Raven Leilani

    Arresting novel about a woman who has a relationship with a married man and becomes part of his family. Big dynamics on race and power. She’s got serious issues which he uses for his benefit, unwittingly or not. His wife is the most interesting character and their friendship is crux of the book.

    Side note: made me also think about what a NJ life would have been for Sal and I, had we stayed in New York and moved there. Unrelenting pressure of competitive burbs, living in indentikit, soulless houses in “safe” neighbourhoods. The feeling of guilt if you’re not doing everything all the time compounded if you feel that guilt for your kids. Totally beside the point of the story but nevertheless my personal reaction.

    My whiteness and privilege probably means many underlying messages of the book go over my head. Enjoyed it despite that and learned things about being black in America that I had a low level of awareness about but now have a slightly less shallow appreciation of.

    The prose is fast! Highly enjoyable to read, reads like a proper new yorker jabbering away at you a million miles per hour. Precise and funny but also sad.

    Empire of the sun - JG Ballard

    Incredibly moving. Never ready Ballard before so this was an eye opener as the book is quasi autobiographical. It focuses Shanghai before WWII starts in the Pacific. It is under Japanese occupation but the International Quarter is largely respected. The Brits are in control in a very colonial way, with Jim living a life of luxury in amongst a wider Shanghai or total poverty.

    This changes suddenly when the Brits and other expats are interned at PoW camp. The story is told through the eyes of Jim, a young frenetic but endearing teenager, who never quite shrugs off childish ideas and questions, much to annoyance of the adults. This keeps him real and hopeful and even idealistic, despite being in a PoW camp.

    One of the most interesting threads of the book is how these pompous and over privileged colonial-master type Brits and others find themselves having to live in this new reality where they are reduced to starving, desperate prisoners of war. All the trappings of their life, their power and wealth totally gone.

    I think there’s a hugely interesting thread about the seeds of China in the 21st century in this book.

    The story of the subjugated local Chinese, who - except for the militias - seem to have to given up on life and resistance and live a pitiful life devoid of any meaning or dignity. No-one, not the Brits or the Japanese value their lives.

    There’s a telling line at the end of the book, after the war when Shanghai is back in Allied hands and fully of British and American navy:

    However, the heads of the Chinese were already turning to another spectacle. A crowd had gathered below the steps of the Shanghai Club. A group of American and British sailors had emerged through the revolving doors and stood on the top step, arguing with each other and waving drunkenly at the cruiser moored by the Bund. The Chinese watched as they formed a chorus line. Provoked by their curious but silent audience, the sailors began to jeer at the Chinese. At a signal from an older sailor, the men unbuttoned their bell-bottomed trousers and urinated down the steps. Fifty feet below them, the Chinese watched without comment as the arcs of urine formed a foaming stream that ran down to the street. When it reached the pavement the Chinese stepped back, their faces expressionless. Jim glanced at the people around him, the clerks and coolies and peasant women, well aware of what they were thinking. One day China would punish the rest of the world, and take a frightening revenge.

    Ballard, J. G.. Empire of the Sun (pp. 278-279). HarperCollins Publishers. Kindle Edition.

    Engineering career ladder

    This note was orginally written for the Wonderbly dev team in 2017. At the time, the team had about 20 devs, split into three squads, each with a tech lead who was also the line manager. I have since shared it with a few other folks within other companies, who have found it useful. Adding here for posterity.

    This document is to help you understand how engineering career progression works at Wonderbly. It explains our principles, roles within engineering and how to make progress.

    Defining a linear career progression is not the point of this doc. It’s impossible for a single title to describe you and where you are in your career. There are no accepted industry definitions to follow and what denotes seniority at one company can have mean something very different at another. It’s also perfectly possible for two people with different but equally valuable skills and have the same title.

    So therefore the goal of this document is help you understand your next move and provide guidance to your manager to help get you there.

    Underlying principles

    It’s helpful to have some principles to help us think about titles, careers and progression and the like. These principles reflect our culture, a desire to not constrain people and finally reflect industry experience.

    • We’re all engineers - software development is a complex business and requires all kinds of people with different skills and sensibilities to make it a success. Whatever role you fulfill you are first and foremost an engineer, treated on equal terms to all others

    • Jobs not titles - we don’t believe titles can act as a label to wholly represent who you are. As much as possible the title should represent the job you do. Statue and authority come by doing

    • Grow in any direction - there’s no set path. People and businesses move non-linearly and it’s perfectly possible, even preferable, that career paths do the same.

    • Working here is a badge of honour - having Wonderbly on your CV, regardless of your title, should be the best signifier of your talents. To do that we need to strive to make Wonderbly a renowned place to work in London

    • Help others first - always prioritise others; helping each other encourages learning for everybody, spreads information and break down silos

    Engineering Roles

    The following descriptions contain an outline of what we expect to see from each role. This is by no means meant to be exhaustive and instead intending to act as guide for career planning.

    The numerical suffixes (eg Engineer II) need not be public - they are there to help you and your manager with career planning to allow you to master the role and ultimately progress.

    Position Influence Behavioural traits Ownership
    Software Engineer Yourself and their work Implements well defined tasks fully / Takes on guidance and mentoring when needed None yet; currently learning with others. Expected timeframe to progress: 6-12 months
    Software Engineer - II Their project and team Trusted to deliver features end-to-end / Improves overall quality / Provides useful feedback through code review / Valuable contributor to team design discussions Co-owns areas within team responsibility, with some guidance. Expected timeframe to progress: 1-3 years
    Software Engineer - III Their project and team Reduces complexity, not adds to it / Routinely unblocks others but also knows when to seek help Fully owns key area within teams responsibility. Expected timeframe to progress: 1-3 years
    Senior Software Engineer Their domain Uses experience and charm to steer tech strategy within domain / Always on-hand to provide guidance to team / Creates momentum for tech initiatives / Resists poor quality Ownership of 1 key system and contributes to others. Expected timeframe to progress: 3+ years
    Principal Software Engineer All of Engineering and relevant community Uses experience and charm to steer tech strategy for entire org / Owns long-running, complex initiatives (eg multi-year) / Key voice of Engineering to rest of co and community Ownership of systems across the org. Last point of failure in emergencies
    Tech Team Lead Their domain, team and product owner Disseminates requirements into manageable workstreams for engineers in their team / Develops people as well as they develop code / Defines a smooth, light touch development process that works for their team Ownership of delivery of business roadmap on behalf of POs

    Describing your title in public

    Engineers can specialise in certain areas, such as a specific domain like QA, Infrastructure or Payments, Front-end etc. If you feel it represents you better then feel free to use that specialism can be used in your title, as a prefix.

    There’s no need to seek permission to add a prefix to your Engineer title on social profiles, Linkedin etc. Just remember that we’re in a rapidly changing business and industry and the term might become out of date.

    Examples:

    • Engineer, Front-end
    • Engineer, Platform
    • Full stack Developer
    • QA Engineer

    It tends to make less sense to call out specialisms the more senior you are. For Seniors and Principals the focus is at a domain level, so generally there’s always some element of front-end, back-end, infra etc in the role.

    Difference between “developer”, “engineer”, “hacker”, “bit twiddler” etc

    We make no distinction between those terms. We default to Engineer but refer to yourself with whatever term you feel is more appropriate.

    Creating a career plan

    A career plan is

    • An agreed set of quarterly goals that enable you to exhibit qualities we expect to see of a person in their next role
    • Generally the plan is over 6-12 months
    • The outcome is a recognition of your personal development (eg title/salary etc), depending on how the goals are met
    • Everybody’s plan will be different because we come from different places, but the overall goals are largely the same
    • Crafted between you and your line manager

    Mastering the Engineer role

    The first crucial step in your career is to master the “Engineer” role by incrementally taking on more responsibility by meeting the scopes of level II and III.

    Remember the use of numbers, eg “Engineer II”, is a step in your progression towards mastering the Engineer role. It’s not something we expect to put in a contract or callout on social media. Instead it will be used to guide career planning, generally around annual review time.

    Remuneration we will reward your progress towards mastery of the Engineering role with your annual raise, decided at your yearly review.

    Moving to Senior Engineer

    To move to senior you will need to first master the Engineer role (see above).

    Then, if your TTL agrees that the opportunity is available within the team, and you are ready, you can work together to create a career plan for a move to senior. This will won’t be easy and we will be looking for you to take on challenges that reflect increasing levels of responsibility and stewardship. A promotion to senior marks an important milestone in your professional development.

    Remuneration we will celebrate this promotion with a change in title, a raise to reflect your increased responsibility, rounds of applause and lots of treats.

    Moving to TTL or Principal

    From senior onwards there are two paths open to you, depending on your interests and needs of the team. You can either grow to take responsibility for a tech team and the engineers in it by becoming the Tech Team Lead. Alternatively you can focus on growing your technical responsibilities by becoming a Principal and help shape our technical strategy.

    To move on to either requires the same plan as moving to Senior, except agreed with Head of Engineering.

    It’s also perfectly fine to move between roles. People’s situations change as the does the company’s. There’s no defined route that you must take that can never be looked at again. It’s more to do with providing a structure to ask the right questions.

    How to write PRs


    date: 2021-04-01T20:45:15.133Z title: How to write PR descriptions summary: Wonderbly’s guide to the art of creating a good PR

    The words below are part of the Wonderbly developer guide. I contributed a little but this is mainly the work of Hraban Luyat and Lev Perlman. They are great devs and I am grateful to have worked with them both.

    Pull Requests are about telling a story. What kind of story are you telling? Is it the creation of a new feature, or how a bug has been fixed, or why an improvement needs to be made? Put yourself in the mindset of the reviewer, what does that person need to know to understand your story and be able to do their job.

    Remember to balance this with the story told by the source code as a whole. Always judge what the source code will look like after merging your PR, and don’t lose track of its priority over this individual patch.

    To help you tell that story, use these these guidelines as much as possible.

    Writing a description

    First step is creating a useful description. A good description helps your reviewer understand what they are being asked to look at.

    The title that says concisely what this PR is

    fix: no feedback after editing customisations

    Remember: the title has a maximum length of 50 characters. This helps understand the purpose of the PR at a glance when looking at a long list of changes in history view, a typical way of looking at history to see what’s changed:

    a10dd93 fix: statement timeout to 300s (#300)
    714681a enable heroku nodejs analytics (#299)
    12ee117 fix: orderEnricher: removing zip and merging sources correctly (#296)
    bebfcf8 feat: stock - upserting stock with permissions (#288)
    aa0b34e fix: async nock post request body test in CDS (#293)
    ee2df10 feat: Stock Log Levels - change to info (#289)
    f6eccc8 feat: psps deps: Passing AppDependencies to all PSPs (#283)
    de54de2 docs: improve readme (#286)
    8b0d6ec refactor: native request types, no need to redeclare (#284)
    8f370fa feat: ecommOrigin in FullPspOrderData (#282)
    7272d23 fix: OneFlow: shipping update path (#279)
    b791d61 [Stock 403] - handling 403 error from OneFlow stock manager (#278)
    5d21f49 Add printForReal boolean to order event log (#269)
    050420f feature/ order log formatter (#277)
    9e980b4 Fix sample unit test file (#276)
    

    As you can see, some of these descriptions work better than others. Some don’t follow the convention and they immediately stand out; this is why it’s important to follow the convention in all submissions.

    Have a good look at this list and evaluate which submissions tell you what you need to know (what changed, which files were touched, …), and which don’t. For those that don’t, imagine having to dig deeper into them and having to manually inspect each one to get a feeling for what actually changed.

    As always, with everything you do relating to code: you are telling a story, so keep your audience in mind. What is their perspective, what do they want, who are they? In the case of PR titles, their perspective is this list of summaries. Keep this in mind when writing the title for your own PR.

    The description that explains why this PR must exist

    Explain why, with a note of what has changed.

    When submitting edited customisations for a product after purchasing the user wouldn’t be navigated back to their order. This was broken during the changes made to customisations when trying to fix the case mismatch between Eagle, Website, and Muse. After looking at where the fetch method updateOrderItem was being used I noticed that the actual order response wasn’t being used so I have removed the .then following the call to Eagle.

    Again: you are telling a story; who is your audience? It is people reviewing your PR, and people using git blame to see what happened to a specific line, then wishing to see it in the context of its entire patch. What would those different audiences need to know to fully understand the patch? This can include:

    • Time pressure (“Should be doing X, but Rob says he wants it done by the end of the day so I must go with Y”).
    • Alternative solutions that were not chosen (“Not doing Z because it might clash with Foo”). This is often overlooked but incredibly valuable.
    • Links to related issues.
    • Links to logs, or copies of logs
    • Excerpts from e-mail threads with suppliers / clients
    • on and on.

    In the end, this is about “what is the context of this patch?” Most of that context could also be put in the code itself, which is more desirable if appropriate (remember the priority: code > patch). It is a delicate balance between what should live in the patch description, and what as a code comment. A rule of thumb is that comments should always go in the code, unless they are only relevant historically, but don’t have any potential to benefit future decisions. If a library was removed because it is unmaintained, it won’t risk being reintroduced, and there is little value commenting on it in the code. However, time pressure from management is almost always more useful as a code comment, because it helps future maintainers understand they can safely rewrite something, that there was no greater purpose to this hack than “getting it out the door.” It is an instance of Chesterton’s fence.

    Think about whom this PR will affect

    Consider who is impacted by this. Our users? If so, write down how. Is there something our customer support team need to know? How-about dependent systems, is there new behaviour to be aware of? Go through this exercise and you may find new dependencies you haven’t thought of.

    Highlight danger

    Highlight danger clearly.

    • Is there a complication with roll-out beyond a simply deploy? E.g. a new environment variable, a dependent PR etc
    • Can this be rolled back quickly? If not, make it clear
    • Does this create potentially breaking changes? E.g. a breaking API update

    Link back to the original ticket. Share links so the reviewer can preview.

    Overall, don’t make the reviewer work - any link that provides context can be helpful.

    Acceptance criteria to show new behaviour

    Help someone understand what has changed by adding acceptance criteria. Create a list, ordered in a way that makes sense for the reviewer.

    Example:

    • Editing a product from /personalized-products/:productSku/preview/:orderId/:itemId (edit in account) will redirect users back to their order
    • The user will see their update has been successful on the order page

    Include Steps to Test to walk the reviewer through the change

    Show the reviewer some steps that demonstrate how acceptance criteria have been met.

    For example:

    1. Add a product to cart
    2. Go through checkout (v1 or v2 doesn’t matter)
    3. Once on the order page, click “login to edit order”
    4. Click on the edit link in one of the line items
    5. You should now be on the preview page
    6. Make any change to the product and click save
    7. You should now be navigated back to the order page and be able to see the new customisations

    Don’t conflate concerns

    Reviewers don’t want see changes that aren’t in the description. Adding “oh and I also refactored/cleaned-up a few classes” to the description doesn’t make it ok either.

    Imagine being in the head of the reviewer, a PR that does many things (a conflation of concerns) is more change for the reviewer, therefore more things they might miss, therefore more things that may go wrong in production and therefore more time unpicking the changes when it does.

    If your code does require a refactor - think whether you can isolate in a separate PR, and start with that. This way, the reviewer might receive several PRs with a smaller amount refactoring prior to receiving the main PR that includes the logical change or the new feature.

    Consequently that main PR will be smaller, more isolated, more readable.

    Use git to tell a story

    This is a hard thing to do but it can make reviewing much easier and when the commits are squashed can provide a decent summary of what happened that we can all see our IDEs.

    Writing a good commit message

    Borrow this syntax from the Coventional Commits spec: <type>[optional scope]: <description>

    Where type is one of fix, feat, or improvement.

    Example:

    fix: Eagle API: Remove handling of response from edit in account api endpoint

    Putting commits together to tell a story

    An ideal git log tells a linear story, each commit showing progress to completing the feature. It’s easy to show that progress when you have thought about what you plan to do before you start coding. This will help you, provide clarity to the PR and therefore help the reviewer. Then you can plan the commits as a series of improvements to the PR’s stated goal.

    When it comes to review, the reviewer can step through every commit, rather than having to parse every file change all at once.

    Provide some tests

    Your PR should contain a test that validates the new behaviour. Think from the PR reviewers perspective: tests are documentation, they show new behaviour, what should happen what, importantly, what should not happen.

    When writing tests, it’s not enough to prove your code works. Think “how could this go wrong?” and write tests to cover those cases as well. Think how someone could misunderstand or misuse your changes, make sure they are covered in tests as-well.

    Add why not what comments to the code

    Look at your code and if the reason why is not clear then add a comment, probably with a TODO to remind ourselves that something needs to be done.

    If you’re adding comments to explain what this code is doing then stop and think again. This is usually a sign that your code is overly complex. We should be able to determine what the code is doing just by reading it.

    Readable code that doesn’t work is better than unreadable code that does work!

    Coding for other people

    The words below are part of the Wonderbly developer guide. All credit should go to Hraban Luyat. He’s an incredibly smart guy and you’ll be lucky to have him on your team.

    This note is about the importance of writing code with other people in mind. Knowing that the poor sap who has to deal with your crappy code is a colleague you respect, someone you may never meet or (very likely) you.

    Considering other people

    What really, at its core, is programming about? What are the most common causes of friction and losses of efficiency in the programming process?

    To gain some insight into this matter, make sure always to consider your coworkers. You write and contribute code not for yourself, but for your colleagues (and for your future self, who will have forgotten everything that present self knows). This includes colleagues who have not joined yet, colleagues who will join after you are gone, even after you and everyone presently working with you are gone. When all that remains is the work; how is it used, and how can it be made to optimally speak for itself?

    All our dogma, every rule we have, all of it attempts to optimise for that scenario. That is where, we believe, the most fundamental gains in efficiency (and morale) can be achieved. This point of view underpins our entire methodology, and should be kept in mind when reading this document.

    Great code is easily understood

    The most important job that code has is: to be understood by your colleagues, both present and future.

    Fulfilling its intended purpose correctly (aka “working without bugs”) is number 2; because understood, broken code can be fixed; but working, misunderstood code will break and then cannot be fixed.

    In order to understand code, a programmer (your colleague, or future you) will navigate the code using those two perspectives. They tend to go through these phases, in order:

    1. Read the least amount of actual code to get a vague idea of how it works, change the minimal amount of code to achieve their task, ignore everything else. Don’t read comments, don’t read docs, don’t read unrelated code.
    2. If this doesn’t work: attempt to read some comments close to the code they think is relevant, maybe some related function definitions and types, some calling code.
    3. Nightmare: the task still can’t be completed. Curse whoever wrote this spaghetti, a pox on who hired this tool. I am relegated to reading documentation, ugh. This troglodyte was apparently not aware of the maxim “good code is self documenting”.
    4. I need to see who this idiot was. I have to see their face. Who could be this obtuse. What absolute waste of oxygen produced this nightmare. git blame. Oh, it was me 6 months ago.

    Point being: people only open a project when they have a specific job to do. That task is their only priority, and they will (want to) spend the absolute minimum amount of mental energy learning about any idiosyncrasies of this project. Nobody will open this project just because. Nobody will know, nor care, about the conventions, about the unwritten rules, or even the rules written in bold letters in the README. Don’t get frustrated by this: it is wasted energy. Rather, accept it as true, and write code that is resilient to it.

    Great code is easily understood. Above all else. It can be understood using those two dimensions: the code & comments themselves (1), and sometimes, in the extreme, the history of how it came to be (2).

    Be demanding now to avoid burdening the future

    As developers, we need to think of the code we write as our personal product with our fellow developers as customers. The reverse is also true, we must act as demanding customers when presented with our fellow developers code.

    New code must be maintained, likely by developers who the submitter or reviewer will never meet. For that reason we must be mindful of burdening future developers with changes we make now.20

    Simple sprint planning

    This note outlines a simple process for managing a backlog of work. It is basically a slimmed down version of Scrum. Or a mildly pimped up version of Kanban.

    Who this is for

    This process is best for small, multi-disciplinary teams who need a better way to manage their work. They probably have none to little existing process, like simple lists or shared documents. External folks are usually chucking in requests that are mounting up in a big, unprioritised list.

    Bringing order to these teams is important for all the member’s sanity while bringing more predictability to everyone who depends on them.

    The team’s unit of work: one week sprints

    Sprints should last a week. It keeps momentum and people focused.

    Two week sprints are great if you’re a mature team with good principles going deep on a multi-month projects. But it doesn’t work for small teams who want a simple process.

    Everything is broken down into singular weeks. How did we do this week? What are we doing next week? Simple.

    There’s no need for pointing or any of that agile stuff. It’s only a week, and team doing the planning is small. This means there is an instinctive sense of what can be achieved. When the work is broken down well, people can look at their work, think ahead and appreciate the size of it before committing.

    The three boards

    Managing backlog, up-next and in-progress items on one board is too much to manage.

    Perhaps more can be achieved by a fancy tool but it’s usually better to use simple, accessible tools like Trello.

    The roadmap board

    The roadmap board looks at the next sprints. This is where we break down epics into work delivered week by week.

    The roadmap board usually consists of these kinds of lists:

    • Epics one list with cards for each major epic the team are working. An epic is anything that takes multiple weeks to deliver, usually this is the stuff that people outside your team will have actually heard of. Link these cards to the high-level requirements. Can also create a label for an epic and assign it to the cards you create.
    • Backlogs work assigned to epics but not assign to a week yet. Also useful to create backlogs for Bugs or various house keeping tasks. Clean often otherwise they get too big and useless.
    • Future weeks these are are lists for specific weeks, such as “Feb 1-5”. Have at least 3 weeks in the future planned initially. Get better over time and be able to specify further out as you gain predictability.

    Having this split out from the main active board is usually the thing that makes a team feel under control. Backlogs are not growing endlessly and the amount of in progress work is not overwhelming.

    The active board

    This board is the more familiar one you would expect, except it only contains now and next stuff. This turns it from a mess into something can see and then take care of.

    Everything in this board should represent a weeks worth of work, that unit of work everyone understands.

    The lists here are as you expect:

    • Todo / ready to start the tasks you’ve agreed to work on this week and no more. If you’re not working on it this week then take it off the board.
    • In Progress the tasks that are in progress, moved by the owners of the cards when they start them so others know they are being worked on
    • Blocked tasks that the owner cannot make progress on. This is bad. Deal with these ASAP and never let them back up.
    • Done tasks assigned in this week and completed this week

    You can add other lists like “QA” or “testing” or “PR review” in this list as-well, if that works with your process. Keep these lists to a minimum. Just focus on easy flow from left to right and highlighting blockages.

    The done board

    This is the best board - every week move the “Done” list from your active board here.

    Every now and then take a peek at this board and see how much you’ve done.

    The PM, aka the card whisperer

    To really make this work you’ll need someone who has the responsibility to keep the process moving. Resolving blockers, filling up future weeks and assigning owners.

    Ideally, this will be someone with Product/Project Manager in their title. However it doesn’t always work out that way, especially in small teams.

    Whomever it is, the person should be senior enough to know enough detail about each card to make priority decisions. This person should focus on flow, keeping the team delivering according to the whatever priority is at time. This person can then relay progress back to the wider business.